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Developing Series 60 Applications: A Guide for Symbian OS C++ Developers (Nokia Mobile Developer Series)

Developing Series 60 Applications: A Guide for Symbian OS C++ Developers (Nokia Mobile Developer Series)
Authors: Leigh Edwards, Richard Barker, Staff Of Emcc Software Ltd.
Publisher: Addison-Wesley Professional

List Price: $54.99
Buy New: $33.84
You Save: $21.15 (38%)



New (18) Used (11) from $14.70

Rating: 4.5 out of 5 stars 13 reviews

Media: Paperback
Pages: 800
Number Of Items: 1
Shipping Weight (lbs): 3.4
Dimensions (in): 9.1 x 7 x 1.9

ISBN: 0321227220
Dewey Decimal Number: 621.3821
UPC: 785342227222
EAN: 9780321227225
ASIN: 0321227220

Publication Date: March 11, 2004
Availability: Usually ships in 1-2 business days
Condition: All orders ship same business day via standard shipping (USPS Media Mail) if received by 1 PM CST.

Editorial Reviews:

Product Description
The Series 60 Platform is a multi-vendor, open standards-based platform for one-handed smart phone application development. It delivers applications ranging from Web browsing to games to e-mail and messaging services, as well as other PDA functions including synchronization with PC applications such as Outlook. It also allows for video recording and playback. Nokia not only develops its own smart phones using Series 60 but also licenses this development platform to other smart phone manufacturers. The bottomline: Series 60 presents developers with a compelling opportunity to create a new wave of applications and services for global deployment on handsets from multiple manufacturers. Series 60 Software Development, the first book in the Nokia Mobile Developer Series, will be the official guide for developers creating applications for mobile devices based on the feature-rich Series 60 platform. This book covers the complete suite of development tools available for this platform including Series 60 C++ SDK (software development kit) for the Symbian OS. The authors will also cover browser-based application development using WML and XHTML. The authors will explain how to design, develop, test and debug, and deploy real world applications ranging from games to multimedia messaging.




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